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Advent of the Wurm
Advent of the Wurm 1GreenGreenWhite (4)
Instant

Create a 5/5 green Wurm creature token with trample.

Guild Kit: Selesnya (Rare)
Other Versions
Dragon's Maze (Rare)
Modern Masters 2017 Edition (Rare)
Ancestral Anger
Ancestral Anger Red (1)
Sorcery

Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard.

Draw a card.

Innistrad: Crimson Vow (Common)
Angelfire Ignition
Angelfire Ignition 1RedWhite (3)
Sorcery

Put two +1/+1 counters on target creature. It gains vigilance, trample, lifelink, indestructible, and haste until end of turn.

Flashback 2RedWhite (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Rare)
Appeal // Authority (Appeal)
Appeal // Authority (Appeal) Green (1)
Sorcery

Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control.

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Arcane Archery
Arcane Archery 2Green (3)
Instant

Target creature gets +3/+3 and gains reach and trample until end of turn.

You get a boon with "When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter, reach counter, and trample counter on it."

Alchemy Horizons: Baldur's Gate (Common)
Appeal // Authority (Authority)
Appeal // Authority (Authority) 1White (2)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Tap up to two target creatures your opponents control. Creatures you control gain vigilance until end of turn.

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Awaken the Bear
Awaken the Bear 2Green (3)
Instant

Target creature gets +3/+3 and gains trample until end of turn.

Jumpstart: Historic Horizons (Common)
Other Versions
Khans of Tarkir (Common)
Barge In
Barge In Red (1)
Instant

Target attacking creature gets +2/+2 until end of turn. Each attacking non-Human creature gains trample until end of turn.

Throne of Eldraine (Common)
Barreling Attack
Barreling Attack 2RedRed (4)
Instant

Target creature gains trample until end of turn. When that creature becomes blocked this turn, it gets +1/+1 until end of turn for each creature blocking it.

Mirage (Rare)
Become Brutes
Become Brutes 1Red (2)
Sorcery

One or two target creatures each gain haste until end of turn. For each of those creatures, create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.)

Wilds of Eldraine (Uncommon)
Beluna Grandsquall
Beluna Grandsquall GreenBlueRed (3)
Legendary Creature — Giant Noble (4/4)

Trample

Permanent spells you cast that have an Adventure cost 1 less to cast.

Wilds of Eldraine (Mythic Rare)
Berserk
Berserk Green (1)
Instant

Cast this spell only before the combat damage step.

Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.

Conspiracy: Take the Crown (Mythic Rare)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Masters Edition (Rare)
From the Vault: Exiled (Mythic Rare)
Vintage Masters (Rare)
Blind Fury
Blind Fury 2RedRed (4)
Instant

All creatures lose trample until end of turn. If a creature would deal combat damage to a creature this turn, it deals double that damage to that creature instead.

Mirage (Uncommon)
Brute Strength
Brute Strength 1Red (2)
Instant

Target creature gets +3/+1 and gains trample until end of turn.

Amonkhet Remastered (Common)
Other Versions
Oath of the Gatewatch (Common)
Amonkhet (Common)
Duel Decks: Merfolk vs. Goblins (Common)
Game Night 2019 (Common)
Built to Smash
Built to Smash Red (1)
Instant

Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Bull's Strength
Bull's Strength 1Green (2)
Instant

Target creature gets +2/+2 and gains trample until end of turn. Untap it.

Adventures in the Forgotten Realms (Common)
Hustle // Bustle (Bustle)
Hustle // Bustle (Bustle) 4Red or GreenRed or Green (6)
Sorcery

Creatures you control get +2/+2 and gain trample until end of turn. You may turn a creature you control face up.

Murders at Karlov Manor (Uncommon)
Cabaretti Charm
Cabaretti Charm RedGreenWhite (3)
Instant

Choose one —

• Cabaretti Charm deals damage equal to the number of creatures you control to target creature or planeswalker.

• Creatures you control get +1/+1 and gain trample until end of turn.

• Create two 1/1 green and white Citizen creature tokens.

Streets of New Capenna (Uncommon)
Charge Through
Charge Through Green (1)
Instant

Target creature gains trample until end of turn.

Draw a card.

Strixhaven: School of Mages (Common)
Chorus of Might
Chorus of Might 3Green (4)
Instant

Until end of turn, target creature gets +1/+1 for each creature you control and gains trample.

Return to Ravnica (Common)
Collision // Colossus (Collision)
Collision // Colossus (Collision) 1Red or Green (2)
Instant

Collision deals 6 damage to target creature with flying.

Ravnica Allegiance (Uncommon)
Colossal Growth
Colossal Growth 1Green (2)
Instant

Kicker Red (You may pay an additional Red as you cast this spell.)

Target creature gets +3/+3 until end of turn. If this spell was kicked, instead that creature gets +4/+4 and gains trample and haste until end of turn.

Dominaria United (Common)
Colossal Might
Colossal Might RedGreen (2)
Instant

Target creature gets +4/+2 and gains trample until end of turn.

Magic: The Gathering-Commander (Common)
Other Versions
Alara Reborn (Common)
Archenemy (Common)
Collision // Colossus (Colossus)
Collision // Colossus (Colossus) RedGreen (2)
Instant

Target creature gets +4/+2 and gains trample until end of turn.

Ravnica Allegiance (Uncommon)
Confidence from Strength
Confidence from Strength 2Green (3)
Sorcery

Target creature gets +4/+4 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Global Series: Jiang Yanggu and Mu Yanling (Common)
Crash the Ramparts
Crash the Ramparts 2Green (3)
Instant

Target creature gets +3/+3 and gains trample until end of turn.

Ixalan (Common)
Crash Through
Crash Through Red (1)
Sorcery

Creatures you control gain trample until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

Draw a card.

Amonkhet Remastered (Common)
Other Versions
Hour of Devastation (Common)
Core Set 2019 (Common)
Core Set 2021 (Common)
Crashing Footfalls
Crashing Footfalls (0)
Sorcery

Suspend 4—Green (Rather than cast this card from your hand, pay Green and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Create two 4/4 green Rhino creature tokens with trample.

Special Guests (Mythic Rare)
Other Versions
Modern Horizons (Rare)
Curse of the Werefox
Curse of the Werefox 2Green (3)
Sorcery

Create a Monster Role token attached to target creature you control. When you do, that creature fights up to one target creature you don't control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample. Creatures that fight each deal damage equal to their power to the other.)

Wilds of Eldraine (Common)
Decadent Dragon
Decadent Dragon 2RedRed (4)
Creature — Dragon (4/4)

Flying, trample

Whenever Decadent Dragon attacks, create a Treasure token.

Wilds of Eldraine (Rare)
Driven // Despair (Despair)
Driven // Despair (Despair) 1Black (2)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card."

Amonkhet Remastered (Rare)
Other Versions
Hour of Devastation (Rare)
Devouring Sugarmaw
Devouring Sugarmaw 2BlackBlack (4)
Creature — Horror (6/6)

Menace, trample

At the beginning of your upkeep, you may sacrifice an artifact, enchantment, or token. If you don't, tap Devouring Sugarmaw.

Wilds of Eldraine (Rare)
Dinosaur Stampede
Dinosaur Stampede 2Red (3)
Instant

Attacking creatures get +2/+0 until end of turn. Dinosaurs you control gain trample until end of turn.

Ixalan (Uncommon)
Emerald Dragon (Dissonant Wave)
Emerald Dragon (Dissonant Wave) 2Green (3)
Instant — Adventure

Counter target activated or triggered ability from a noncreature source. (Then exile this card. You may cast the creature later from exile.)

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Uncommon)
Distemper of the Blood
Distemper of the Blood 1Red (2)
Sorcery

Target creature gets +2/+2 and gains trample until end of turn.

Madness Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Eldritch Moon (Common)
Mosswood Dreadknight (Dread Whispers)
Mosswood Dreadknight (Dread Whispers) 1Black (2)
Sorcery — Adventure

You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Rare)
Dreadmaw's Ire
Dreadmaw's Ire Red (1)
Instant

Until end of turn, target attacking creature gets +2/+2 and gains trample and "Whenever this creature deals combat damage to a player, destroy target artifact that player controls."

The Lost Caverns of Ixalan (Uncommon)
Driven // Despair (Driven)
Driven // Despair (Driven) 1Green (2)
Sorcery

Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card."

Amonkhet Remastered (Rare)
Other Versions
Hour of Devastation (Rare)
Elemental Appeal
Elemental Appeal RedRedRedRed (4)
Sorcery

Kicker 5 (You may pay an additional 5 as you cast this spell.)

Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step. If this spell was kicked, that creature gets +7/+0 until end of turn.

Zendikar (Rare)
Emerald Dragon
Emerald Dragon 4GreenGreen (6)
Creature — Dragon (4/4)

Flying, trample

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Uncommon)
Engineered Might
Engineered Might 3GreenWhite (5)
Sorcery

Choose one —

• Target creature gets +5/+5 and gains trample until end of turn.

• Creatures you control get +2/+2 and gain vigilance until end of turn.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Enlarge
Enlarge 3GreenGreen (5)
Sorcery

Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

Jumpstart 2022 (Uncommon)
Other Versions
Magic 2014 Core Set (Uncommon)
Iconic Masters (Uncommon)
Jumpstart (Uncommon)
Double Masters (Uncommon)
Enthusiastic Study
Enthusiastic Study 2Red (3)
Instant

Target creature gets +3/+1 and gains trample until end of turn.

Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Strixhaven: School of Mages (Common)
Decadent Dragon (Expensive Taste)
Decadent Dragon (Expensive Taste) 2Black (3)
Instant — Adventure

Exile the top two cards of target opponent's library face down. You may look at and play those cards for as long as they remain exiled.

Wilds of Eldraine (Rare)
Fanatical Fever
Fanatical Fever 2GreenGreen (4)
Instant

Target creature gets +3/+0 and gains trample until end of turn.

Ice Age (Uncommon)
Fanatical Strength
Fanatical Strength 1Green (2)
Instant

Target creature gets +3/+3 and gains trample until end of turn.

Murders at Karlov Manor (Common)
Fatal Frenzy
Fatal Frenzy 2Red (3)
Instant

Until end of turn, target creature you control gains trample and gets +X/+0, where X is its power. Sacrifice it at the beginning of the next end step.

Planar Chaos (Rare)
Ferocious Werefox
Ferocious Werefox 3Green (4)
Creature — Elf Fox Warrior (4/3)

Trample

Wilds of Eldraine (Common)
Fire Giant's Fury
Fire Giant's Fury 1Red (2)
Sorcery

Target Giant you control gets +2/+2 and gains trample until end of turn. Whenever it deals combat damage to a player this turn, exile that many cards from the top of your library. Until the end of your next turn, you may play those cards.

Kaldheim (Uncommon)
Fistful of Force
Fistful of Force 1Green (2)
Instant

Target creature gets +2/+2 until end of turn. Clash with an opponent. If you win, that creature gets an additional +2/+2 and gains trample until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Lorwyn (Common)
Fists of Flame
Fists of Flame 1Red (2)
Instant

Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn.

Commander Masters (Common)
Other Versions
Modern Horizons (Common)
Commander Legends (Common)
Force of Rage
Force of Rage 1RedRed (3)
Instant

If it's not your turn, you may exile a red card from your hand rather than pay this spell's mana cost.

Create two 3/1 red Elemental creature tokens with trample and haste. Sacrifice those tokens at the beginning of your next upkeep.

Modern Horizons (Rare)
Forth Eorlingas!
Forth Eorlingas! Variable ColorlessRedWhite (2)
Sorcery

Create X 2/2 red Human Knight creature tokens with trample and haste.

Whenever one or more creatures you control deal combat damage to one or more players this turn, you become the monarch.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Full Steam Ahead
Full Steam Ahead 3GreenGreen (5)
Sorcery

Until end of turn, each creature you control gets +2/+2 and gains trample and "This creature can't be blocked by more than one creature."

Outlaws of Thunder Junction (Uncommon)
Fully Grown
Fully Grown 2Green (3)
Instant

Target creature gets +3/+3 until end of turn. Put a trample counter on it.

Ikoria: Lair of Behemoths (Common)
Fury Charm
Fury Charm 1Red (2)
Instant

Choose one —

• Destroy target artifact.

• Target creature gets +1/+1 and gains trample until end of turn.

• Remove two time counters from target permanent or suspended card.

Iconic Masters (Common)
Other Versions
Planar Chaos (Common)
Modern Masters (Common)
Gaea's Gift
Gaea's Gift 1Green (2)
Instant

Put a +1/+1 counter on target creature you control. It gains reach, trample, hexproof, and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)

The Brothers' War (Common)
Gimli's Fury
Gimli's Fury 1Red (2)
Instant

Target creature gets +3/+2 until end of turn. If it's legendary, it also gains trample until end of turn.

The Lord of the Rings: Tales of Middle Earth (Common)
Graphic Violence
Graphic Violence 2Green (3)
Instant

All creatures with art by the artist of your choice get +2/+2 and gain trample until end of turn.

Unhinged (Common)
Ferocious Werefox (Guard Change)
Ferocious Werefox (Guard Change) 1Green (2)
Instant — Adventure

Create a Monster Role token attached to target creature you control. (Enchanted creature gets +1/+1 and has trample.)

Wilds of Eldraine (Common)
Devouring Sugarmaw (Have for Dinner)
Devouring Sugarmaw (Have for Dinner) 1White (2)
Instant — Adventure

Create a 1/1 white Human creature token and a Food token. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Rare)
Heroic Charge
Heroic Charge 2WhiteWhite (4)
Instant

Kicker 1Red (You may pay an additional 1Red as you cast this spell.)

Creatures you control get +2/+1 until end of turn. If this spell was kicked, those creatures also gain trample until end of turn.

Dominaria United (Common)
Horncaller's Chant
Horncaller's Chant 7Green (8)
Sorcery

Create a 4/4 green Rhino creature token with trample, then populate. (Create a token that's a copy of a creature token you control.)

Ravnica Remastered (Common)
Other Versions
Return to Ravnica (Common)
Hungry for More
Hungry for More BlackRed (2)
Sorcery

Create a 3/1 black and red Vampire creature token with trample, lifelink, and haste. Sacrifice it at the beginning of the next end step.

Flashback 1BlackRed (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Uncommon)
Hunter's Prowess
Hunter's Prowess 4Green (5)
Sorcery

Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards."

Explorers of Ixalan (Rare)
Other Versions
Born of the Gods (Rare)
Archenemy: Nicol Bolas (Rare)
Commander 2017 (Rare)
Hustle // Bustle (Hustle)
Hustle // Bustle (Hustle) Blue or Red (1)
Instant

Target creature attacks or blocks this turn if able.

Murders at Karlov Manor (Uncommon)
Infuse with the Elements
Infuse with the Elements 3Green (4)
Instant

Converge — Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast this spell. That creature gains trample until end of turn.

Battle for Zendikar (Uncommon)
Invigorated Rampage
Invigorated Rampage 1Red (2)
Instant

Choose one —

• Target creature gets +4/+0 and gains trample until end of turn.

• Two target creatures each get +2/+0 and gain trample until end of turn.

Kaladesh Remastered (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Invoke the Ancients
Invoke the Ancients 1GreenGreenGreenGreen (5)
Sorcery

Create two 4/5 green Spirit creature tokens. For each of them, put your choice of a vigilance counter, a reach counter, or a trample counter on it.

Kamigawa: Neon Dynasty (Rare)
Karvanista, Loyal Lupari
Karvanista, Loyal Lupari 4Green (5)
Legendary Creature — Alien Dog Soldier (5/5)

Vigilance, trample, haste

Whenever Karvanista attacks, put a +1/+1 counter on each Human you control.

Doctor Who Commander (Rare)
King Harald's Revenge
King Harald's Revenge 2Green (3)
Sorcery

Until end of turn, target creature gets +1/+1 for each creature you control and gains trample. It must be blocked this turn if able.

Kaldheim (Common)
Larger Than Life
Larger Than Life 1Green (2)
Sorcery

Target creature gets +4/+4 and gains trample until end of turn.

Kaladesh (Common)
Lunar Frenzy
Lunar Frenzy Variable ColorlessRed (1)
Instant

Target creature you control gets +X/+0 and gains first strike and trample until end of turn.

Innistrad: Midnight Hunt (Uncommon)
Karvanista, Loyal Lupari (Lupari Shield)
Karvanista, Loyal Lupari (Lupari Shield) 1Green (2)
Sorcery — Adventure

Humans you control gain indestructible until your next turn. (Then exile this card. You may cast the creature later from exile.)

Doctor Who Commander (Rare)
Massive Might
Massive Might Green (1)
Instant

Target creature gets +2/+2 and gains trample until end of turn.

Innistrad: Crimson Vow (Common)
Monstrous Rage
Monstrous Rage Red (1)
Instant

Target creature gets +2/+0 until end of turn. Create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.)

Wilds of Eldraine (Uncommon)
Mosswood Dreadknight
Mosswood Dreadknight 1Green (2)
Creature — Human Knight (3/2)

Trample

When Mosswood Dreadknight dies, you may cast it from your graveyard as an Adventure until the end of your next turn.

Wilds of Eldraine (Rare)
Nature's Way
Nature's Way 1Green (2)
Sorcery

Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Duel Decks: Elves vs. Inventors (Uncommon)
Jumpstart (Uncommon)
Overcome
Overcome 3GreenGreen (5)
Sorcery

Creatures you control get +2/+2 and gain trample until end of turn.

Ravnica Clue Edition (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Game Night (Uncommon)
Core Set 2020 (Uncommon)
Jumpstart 2022 (Uncommon)
Overrun
Overrun 2GreenGreenGreen (5)
Sorcery

Creatures you control get +3/+3 and gain trample until end of turn.

Game Night: Free-For-All (Uncommon)
Other Versions
Tempest (Uncommon)
Odyssey (Uncommon)
Tenth Edition (Uncommon)
Magic 2010 (Uncommon)
Duel Decks: Garruk vs. Liliana (Uncommon)
Magic 2012 (Uncommon)
Planechase 2012 Edition (Uncommon)
Commander 2014 (Uncommon)
Duel Decks Anthology, Garruk vs. Liliana (Uncommon)
Tempest Remastered (Uncommon)
Commander 2015 (Uncommon)
Conspiracy: Take the Crown (Uncommon)
Planechase Anthology (Uncommon)
Commander Anthology (Uncommon)
Overwhelming Encounter
Overwhelming Encounter 3GreenGreen (5)
Sorcery

Creatures you control gain vigilance and trample until end of turn. Roll a d20.

1–9 | Creatures you control get +2/+2 until end of turn.

10–19 | Put two +1/+1 counters on each creature you control.

20 | Put four +1/+1 counters on each creature you control.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Overwhelming Stampede
Overwhelming Stampede 3GreenGreen (5)
Sorcery

Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Magic 2011 (Rare)
Commander 2014 (Rare)
Modern Masters 2015 Edition (Rare)
Commander 2015 (Rare)
Commander Anthology (Rare)
Commander 2019 (Rare)
Pie-Eating Contest
Pie-Eating Contest 4Green (5)
Sorcery

As an additional cost to cast this spell, gobble X. (Each time you gobble, take a bite of food or sacrifice a Food token.)

X target creatures you control each get +2/+2 and gain trample until end of turn.

Unfinity (Acorn) (Uncommon)
Predator's Strike
Predator's Strike 1Green (2)
Instant

Target creature gets +3/+3 and gains trample until end of turn.

Mirrodin (Common)
Press the Advantage
Press the Advantage 2GreenGreen (4)
Instant

Up to two target creatures each get +2/+2 and gain trample until end of turn.

Archenemy: Nicol Bolas (Uncommon)
Other Versions
Dragons of Tarkir (Uncommon)
Purphoros's Intervention
Purphoros's Intervention Variable ColorlessRed (1)
Sorcery

Choose one —

• Create an X/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step.

• Purphoros's Intervention deals twice X damage to target creature or planeswalker.

Theros Beyond Death (Rare)
Ram Through
Ram Through 1Green (2)
Instant

Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead.

Commander Masters (Common)
Other Versions
Ikoria: Lair of Behemoths (Common)
Game Night: Free-For-All (Common)
Jumpstart 2022 (Common)
Tlincalli Hunter (Retrieve Prey)
Tlincalli Hunter (Retrieve Prey) 1Green (2)
Sorcery — Adventure

Exile target creature card from your graveyard. Until the end of your next turn, you may cast that card. (Then exile this card. You may cast the creature later from exile.)

Commander Legends: Battle for Baldur's Gate (Rare)
Revenge of the Hunted
Revenge of the Hunted 4GreenGreen (6)
Sorcery

Until end of turn, target creature gets +6/+6 and gains trample, and all creatures able to block it this turn do so.

Miracle Green (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Avacyn Restored (Rare)
Ride Down
Ride Down RedWhite (2)
Instant

Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn.

Outlaws of Thunder Junction Breaking News (Uncommon)
Other Versions
Khans of Tarkir (Uncommon)
Eldritch Moon (Uncommon)
Shadows Over Innistrad Remastered (Uncommon)
Rile
Rile Red (1)
Sorcery

Rile deals 1 damage to target creature you control. That creature gains trample until end of turn.

Draw a card.

Adventures in the Forgotten Realms Commander (Common)
Other Versions
Ixalan (Common)
Rouse the Mob
Rouse the Mob Red (1)
Instant

Strive — This spell costs 2Red more to cast for each target beyond the first.

Any number of target creatures each get +2/+0 and gain trample until end of turn.

Journey into Nyx (Common)
Run Amok
Run Amok 1Red (2)
Instant

Target attacking creature gets +3/+3 and gains trample until end of turn.

Kaldheim (Common)
Other Versions
Dominaria (Common)
Run Wild
Run Wild Green (1)
Instant

Until end of turn, target creature gains trample and "Green: Regenerate this creature."

Onslaught (Uncommon)
Rush of Adrenaline
Rush of Adrenaline Red (1)
Instant

Target creature gets +2/+1 and gains trample until end of turn.

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Explorers of Ixalan (Common)
Jumpstart 2022 (Common)
Ruthless Instincts
Ruthless Instincts 2Green (3)
Instant

Choose one —

• Target nonattacking creature gains reach and deathtouch until end of turn. Untap it.

• Target attacking creature gets +2/+2 and gains trample until end of turn.

Fate Reforged (Uncommon)
Savage Alliance
Savage Alliance 2Red (3)
Instant

Escalate 1 (Pay this cost for each mode chosen beyond the first.)

Choose one or more —

• Creatures target player controls gain trample until end of turn.

• Savage Alliance deals 2 damage to target creature.

• Savage Alliance deals 1 damage to each creature target opponent controls.

Eldritch Moon (Uncommon)
Tempest Hart (Scan the Clouds)
Tempest Hart (Scan the Clouds) 1Blue (2)
Instant — Adventure

Draw two cards, then discard two cards. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Uncommon)
Seedling Charm
Seedling Charm Green (1)
Instant

Choose one —

• Return target Aura attached to a creature to its owner's hand.

• Regenerate target green creature.

• Target creature gains trample until end of turn.

Mirage (Common)
Beluna Grandsquall (Seek Thrills)
Beluna Grandsquall (Seek Thrills) 2GreenBlueRed (5)
Instant — Adventure

Mill seven cards. Then put all cards that have an Adventure from among the milled cards into your hand.

Wilds of Eldraine (Mythic Rare)
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